Ambush Encounters and Multiplayer Stability Improvements!(0.048.2308)
Jumpers! The bugs are getting smarter, and they're creating ambush rooms in their hives to trap your fireteam in! If you get ambushed, you'll have to hold out for a few minutes and defeat the incoming swarms. After two minutes, find the escape door, and continue on your mission. Good luck!
In other news, the online multiplayer aspect of the game is getting more stable everyday! We've eliminated issues with the game desyncing immediately on level loading! There may still be causes of desyncs within the game, so stay vigilant and let us know when you find one! Every bit of info helps us work towards perfection!
Thanks for your support! Full build notes below:
Version 0.048.2308 - Full Change List
- Fixed issues that would cause immediate desync on loading a Hive.
- Ambush Encounters Added as substitutions for boss fights 40% of the time.
- New Relic Rooms
- Level doors now animate and collapse and explode open contextually.
- Fixed bug where players could "cheese" the Caretaker fight from below with rockets.
- Gamma Ray damage buffed.
- UI Alert improvements
- Lurkers even more responsive now. Wha-snap!
- Fixed bug where Stalker could hold you indefinitely in his sweet embrace.
- Fix for music dissonance in Store/Relic rooms in Mushroom Environment
- Fixed bad armor hit sound for poisoned soldier bugs
- Added Fat Bard npc to the game. Can you hear his song?
Help grow the Hive Jump Community!
Thanks for jumping with us! A positive review on Steam will help bring more Jumpers to our growing community, and result in you having more comrades to jump into hives with!
You can join our Discord community by following this link. This is the best way to make new friends and get in touch with the developers directly! Hive Jump Discord
Weekly Hive Jump Stream with Devs!
We will be playing Hive Jump with the community every Wednesday from 7PM - 9PM CST on Twitch! Go give our channel a follow here and you'll be notified when we next go live! See you then!