Hi everyone!
While the road to our April 14th launch continues, I’ve been busy refining the Catjinni Survivors demo based on your feedback. I want the first experience for new players to be as smooth as possible, so this update focuses on "juice," balance, and accessibility.
🛠 What’s New in the Demo?
Full Steam Controller Support: Whether you're on a gamepad or a Steam Deck, the swarm is now fully under your control.
Improved Onboarding: I’ve disabled the level selection button in the demo for now. This ensures new players don’t get lost and find the right path for their first runs!
Visual & Audio Polish: Enjoy refined character images, graphical enhancements, and tighter audio/logic for a more "visceral" feeling.
Better Dialogue: Updated several dialogues and translations to make the world of Catjinni even more immersive.
Balancing & Quests: Adjusted sidequest goals and overall game balance to keep the challenge fair but rewarding.
Bug Fixes: No more getting stuck! I’ve squashed the bug that caused issues in the Gamehub menus.
Why this matters:
Every fix in this demo is a step toward a perfect full release. I’m spending a lot of time right now making sure the VR experience and the Desktop mode feel equally polished and fun.
Try the updated demo now and let me know what you think in the forums!
And as always... Wishlist Meow! 🐾 It helps more than you can imagine.
See you in the swarm,
Niel