Thanks for playing Cubin!
Thank you for your feedback, as most additions/changes come from community feedback.
This major update brings significant changes such as: the return location of the control room and the jump pads that have been completely redesigned. But also other important additions/changes/fixes that won't affect gameplay.
A little refresh for the demo was also done.
A quick reminder that Cubin II will be released soon, and also: a demo will be available to play on February 16, 2026!
Add Cubin II to your wishlist to support us!
https://store.steampowered.com/app/3817070/Cubin_II/
v1.6 Update detail:
- Added that the return location of the control room is the location just before your teleportation to it
- Added the possibility to skip the tutorial when starting a new game (available once after completing the game)
- Added new custom cursor
- Added a mysterious ventilation duct in experiment 02
- Added a new button in settings to delete game save
- Added new animations to the menus
- Added Polish language
- Added Portuguese (Brazil) language
- Added Spanish (Latin America) language
- Added Swedish language
- Added Ukrainian language
- Improved jump pads
- Modification of the cube spawn location at the start of a new experiment
- Modification of whether a moving platform has completed its path, it is now switching to inactive status
- Modification of several models to better match the game's atmosphere
- Modification of experiment 22 to prevent skipping the entire experiment
- Modification of the cube spawn location (activated using the control room) in experiments 04 and 06
- Modification of the location of the red gravity cube in experiment 07
- Modifications to experiments 15 and 32
- Updated game spec informations
- Fixed being able to interact with gravity cubes through walls or outside the map
- Fixed several rendering issues with cables
- Fixed being able to touch a return zone when standing on a jump pad
- Fixed the outline of an object that could remain even after removing the cursor from it
- Fixed the interact key that remained visible in the pause menu
- Fixed the spawning of teleportation particles during the control room cutscene
- Fixed when clicking to reset controls, the controls button no longer works
- Fixed a particle in the middle of the elevator on floor -5
- Fixed a missing activation event indication in experiments 12, 43, 55
- Fixed experiment 43, which was not working as intended
- Fixed the perfect ending dialogues, which were cut off just before the ending screen
- Fixed the crosshair being visible during the control room cutscene
- Fixed the grab key on the controller, which might not have been working
- Fixed several holes in platform models
- Fixed certain lights that could not be turned on in certain rooms
- Fixed hole in experiments 01, 13, 40, 47
- Fixed several sounds coming from the background scene when launching the game
- Fixed several issues where the cursor could disappear in menus
- Fixed several translation errors
- Fixed the colorblind settings slider that had no sound and did not have the correct style
- Fixed some sound effects volumes that were not affected by volume options
- Fixed several subtitle priority issues
- Optimization of the game menu
- Optimization of experimental rooms
- Optimization of the cube model
Cubin Demo v1.2 Update detail:
- Added that the return location of the control room is the location just before your teleportation to it
- Added confirmation menu to start a new game if one is already in progress
- Added the possibility to skip the tutorial when starting a new game (available once after completing the demo)
- Added new custom cursor
- Added a mysterious ventilation duct in experiment 02
- Added indications for events related to the control room
- Added a new button in settings to delete game save
- Added new animations to the menus
- Added Polish language
- Added Portuguese (Brazil) language
- Added Spanish (Latin America) language
- Added Swedish language
- Added Ukrainian language
- Modification of whether a moving platform has completed its path, it is now switching to inactive status
- Modification of the cube spawn location at the start of a new experiment
- Modification of light activation delay in darkness experiments: 5s ➔ 8s
- Modification of the game version display
- Modification of several models to better match the game's atmosphere
- Modification of the game icon
- Updated Discord Rich Presence
- Fixed several sounds that continued to play during the pause menu
- Fixed several dialogues that continued to play during the pause menu
- Fixed several rendering issues with cables
- Fixed the outline of an object that could remain even after removing the cursor from it
- Fixed the interact key that remained visible in the pause menu
- Fixed the crosshair being visible during the control room cutscene
- Fixed the grab key on the controller, which might not have been working
- Fixed being able to interact with gravity cubes through walls or outside the map
- Fixed the wall that was protruding over the door of experiment 01
- Fixed the spawning of teleportation particles during the control room cutscene
- Fixed when clicking to reset controls, the controls button no longer works
- Fixed some sound effects volumes that were not affected by volume options
- Fixed several subtitle priority issues
- Fixed several holes in platform models
- Fixed certain lights that could not be turned on in certain rooms
- Fixed several sounds coming from the background scene when launching the game
- Fixed several issues where the cursor could disappear in menus
- Fixed the colorblind settings slider that had no sound and did not have the correct style
- Fixed font for special characters in certain languages
- Fixed several translation errors
- Optimization of the game menu
- Optimization of experimental rooms
- Optimization of the cube model
Check out our other games and get them with a discount:
https://store.steampowered.com/bundle/41388/Limsod_Games_Collection/
https://store.steampowered.com/app/2952340/Cubin/
L38J0-C5TRI-TIXXK