Source: Steam Community (opens in a new tab)
Game System Improvements
- Deck Auto-Correction Feature: The system will now automatically correct decks containing illegal Nanika.
- Forced Nanika Drop Function: Added a feature that automatically forces Nanika to be dropped in specific situations.
- Round End Victory Logic: Fixed the logic that determines winners at the end of rounds.
Interface and Display Improvements
- Live Patch Visualization: Download progress for live patches can now be visually tracked.
- Live Patch Retry Function: Added a retry feature for users experiencing download issues.
- Level Up Display Bug Fix: Fixed an issue where the “LEVEL UP” text would remain on screen when a match starts during level up.
- Lobby UI Minor Fixes: Improved usability and visibility of the lobby interface.
- Class and Class Skill Selection Screen Improvements: Enhanced visibility for better user experience.
Bug Fixes
- Party Information Sync: Fixed an issue where game mode and team size information wasn’t properly sent to the party when returning from a match.
- Spike × Makibishi Interaction: Fixed a problem where touching makibishi while having spikes would cause damage to opponents.
- Reflection Effect Malfunction: Fixed an issue where players would still take damage despite having the reflection effect active.
- Shield Recording Error: Fixed a problem where shield acquisition amounts weren’t being recorded correctly.
- Party Leader Selection: Fixed an issue where the party leader was determined by turn order when returning to the lobby.
- Nanika Size Adjustments: Optimized the size of Okra and Potato.