Hello Special Investigators from the Sentinel Agency!
We have a small update for you:
- Human AI can now open doors to find his enemies
- Human AI can now detect enemies faster
- Performance optimizations
- Adjust some enemy spawners
- Fixed some enemy and item spawners
- Now you can't stuck in pools
- Fixed various visual problems with rocks and roots
- Fixed document in Safety Lock 3
- Added dialogue on Safety Lock 3 Safe Room to rest
- Fixed various Z-fighting one some meshes
- Fixed Death Crate didnt despawn if empty
- Fixed Scalable Options
