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Game Update for March 14th

We've updated and unlocked the JS Live servers with the following fixes and features:

  • Free 3-crate 'Thank You' pack 
  • Several individual CTD fixes
  • Rendering performance optimizations
  • Reduced number of extraneous updates on NPCs with no behaviors/abilities ticking
  • Lowered number of checks for NPC relevance (increasing server performance) 
  • Adjusted visibility distance for objects without profiles so they're not invisible by default
  • Optimized NPC proximity checks (increasing server performance)
  • Navigation system optimizations (improved NPC performance)
  • Proxy broadcast rate adjustment (increasing server performance)
  • Proximity manager multithreading optimizations (increasing server performance)
  • Punji stick fixes (they will now damage players and all zombie types)
  • Wolf run speed reverted to original setting
  • Non-structure player items cannot be placed on deck expansions or on top of player structures
  • Infinite grenade hack fixed
  • Miscellaneous base security fixes (fixed an issue with approved players being kicked erroneously; base security now performs as expected)
  • DLC outfit names fixed (all outfit grants are now correct on Steam)
  • Comprehensive anti-cheat/exploit countermeasures