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H1Z1 Update Notes 1/20

Servers will be going down at 2:00PM with an approximate downtime of up to 2 hours. Servers should be returning around 4:00PM Pacific.

Patch Notes:

  • Fixed issue with loot rules which were preventing spawning items inside containers.
  • Metal Gate should now work properly.
  • Floating Arrows should no longer cause damage or obstruct vehicles.
  • Structures are now more resistant to damage.
  • Zombies should no longer slide or attack while knocked down.
  • Dragging a stack of items that was too large to fit in your inventory would not move any of the stack. It now tops off as much as it can fit.
  • Fixed issue where the inventory wouldn't accept the maximum it could hold when picking up items from proximity/containers.
  • The dew collector should work now, seriously.
  • Adjusted many items so that they will stack in the inventory properly.
  • Added a recipe for a Metal Door that is more durable than a wooden door.
  • Additional server list sorting options are now available.
  • The inventory option "Delete" has been removed. - “Drop”, “Unload” and “Place” inventory options have been removed from proximity items.
  • Rebalanced melee damage, including fists.
  • Enabled melee headshot damage for NPC's and players.
  • Fixed issue with the Runamok Toxic Cavern container not working.
  • Stagnant water can now be purified in barbecue.
  • Bear meat can now be cooked on a barbecue.
  • Rabbit stew can now be cooked. It now requires cooked rabbit meat instead of raw rabbit meat.
  • Hammers, wrenches, and combat knives can now be melted down into bars inside of a furnace.
  • Some larger items like the machete and AR15 now yield more metal bars when melted in a furnace.
  • Animal traps now take damage.
  • The animal trap recipe now require four nails.
  • Fixed picking overlapping blackberry bushes where players sometimes had crouch to pick them successfully.
  • Fixed event tickets so that tickets found in the world are granted and the name and count show up properly.