
Hello Pyron warriors, Here are the bug fixes and updates for the VER.0.5.3.0 demo build.
Bug Fixes
Added the missing incapacitate motion of Guardian of Teradin
Fixed an issue where the screen continued to display after clearing Guardian of Teradin and moving to the next area
Fixed an issue where the blue diamond indicator for newly acquired items did not disappear in the inventory
Fixed an issue with Teradin Gatekeeper: after lever interaction was forcibly canceled due to being hit, sometimes the lever could not be opened
Fixed an issue where npc Lunya could be invited to the library
Fixed an issue where input prompts remained displayed in some tutorials
Updates
Lowered the difficulty of the early part of the Silent Ruins region
Reduced grab damage of the boss Fidiel
Reduced creature homing performance: The original performance was too strong and caused discomfort for many players, so it has been toned down.
Adjusted some creature motions so that attack motions are more visible
Changed shockwave pattern of mid-boss Moomoo
Applied some missing scripts
Corrected some mistranslations
We will continue to improve the game through player feedback.
Please feel free to share your thoughts anytime via Discord or Steam discussions!
Thank you.
From Studio Doodal
