Hello Survivors,
A new patch is on the way! Here’s a summary of the changes:
New Abilities
- Pommel – A short-ranged attack that deals damage and stuns enemies.
- Wisp – Summons a companion that damages enemies and provides an aura boosting movement speed and regeneration.
Breakable Object Adjustments
- Some AOE abilities can now break objects containing consumables.
- Breakable objects now shatter upon player contact—no ability use required.
- Improved positioning, lighting, and ground textures to enhance visibility and reduce the "floaty" appearance.
Ability Changes
- Meteor Spell – Reduced base AOE size (was too overpowered).
- Goblin Bomb – Now damages enemies as well!
Experience System Adjustment
- Experience gain has been significantly modified to reduce the frequency of level-up events, ensuring they don't overshadow gameplay.
Bug Fixes
- Fixed overhead text displaying incorrectly on spawned ghouls.
- Fixed an issue where the portal remained after defeating the Forest Witch boss.
- Corrected various translation errors.
- Fixed a bug where the Barrage ability’s activation countdown wouldn't reset under certain enemy targeting conditions.
Coming Soon
- The next update will introduce additional in-level quests ("Trials") and global power-ups!
Thank you for playing and sharing your feedback—your input helps make the game even better. Keep the suggestions coming!
