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New update : Multiplayer bugfixes

We've just released a new update for White Noise Online.

It's intended to fix all crashes reported so far, and tries to help us solve connection issues on future updates.

  • Fixed frequent crash when starting a multiplayer game and some players had selected a random character.
  • Fixed crash when a player joins a session mid-game and someone picks a tape.
  • Increased time given to join a multiplayer lobby (trying to locate the problem with joining lobbies...)
  • Lobby join errors are now a little more descriptive, to help us locate the root issue.