This has been a rough ~3 weeks for us, as we were struggling with the porting of car chassis, body, and fixture functionalities over to UE4. Finally we've arrived at a version that runs again outside of the office and we want to tell and show you what is and has been happening in development.
With the delays at hand we've decided to not let you wait until we've fully implemented the Lite Campaign mode into the UE4 version, but instead aim to release a polished-up version of the Sandbox Mode along with the scenarios earlier. That will most likely happen via a launcher in which you can choose which version you want to play, such that you can continue your campaign gameplay on the one hand, and build pretty cars on the other!
In the latest Little Dev Update we show you what's going on in development, what new things have been worked on and more, check it out:
https://youtu.be/xGzBUTU7LMc
We're now fixing the last fixture issues (sounds like a bad pun) and then will proceed to polish up the car designer. The next Little Dev Update won't take so long.
Cheers!
