We didn't quite manage to release the game to the public branch yet, but polished up a release candidate for you guys to try out. A lot of polish and fixes in this update which, if this goes well, we can push out to the public branch on Monday.
General Changes:
- Company builder working again
- Top speed now displays in gearing when it is available
- Removed factory size selector in detailed stats
- Removed old tooling and engineering stats
- Updated engineering section UI
- Added factory requirement tool tip
- Changed default sandbox year to 2016
- New sounds for engine destruction, track and engineers
Various fixes:
- Fixed issue with selecting factory manager
- Fixed issue with deleting engines from list
- Fixed issue with selecting bypass valves
- Fixed engine factories staff numbers
- Fixed take photo button
- Fixed one factory manager applying to all factories
- Fixed gearing related test track crash
- Fixed flow issue moving out of engine designer
- Fixed various tooltips
- Fixed production QA cut-off line default position
- Fixed UI alignment with region selector
- Fixed graphical issues with V12 5-valve setup
- Fixed V12 long tubular exhaust headers in rear engined cars
- Fixed issue with engine test mode in case engine breaks
- Fixed UI issue selecting concept engine for full production car
- Fixed engineering time table layout and issues
- Fixed error going to markets on testing page before calcs finish
Please have a go with this and see if your previously experienced errors have been addressed. On Monday we will also have a video update out about what to expect for the next big update! :)
Cheers!
