A small update with a few more fixes for the release candidate version of the UE4 open beta. We're wondering if you think this version is ready to be put on the public branch, are there big issues remaining as you see it?
We do see in our bug reporting tool that some of you are still getting crashes during gameplay, but from the error info so far we've not connected the dots to see a pattern. Please give the new version a go and see if something is horribly broken. :) If not it is time to push this one public and start on adding back more game into the game (which we look forward to getting started with again)!
B170703 Improvements
- Added test track split times
B170703 Fixes
- Removed wrong tooltips on design tab of final testing page
- Fixed top bar not applying engine changes correctly till change made
- Fixed carbs spawning at center of engine
- Fixed boost graph for imperial units
- Fixed cars not loading engine meshes when first loaded
- Fixed turbo preset effects on engine meshes
- Fixed some vent / grille fixtures staying red when they should not
Cheers!
