Added info for patch B171104, B171106, B171107 to changelog below!
Okay, it was not the last patch before the big update Autobahn after all, there were a few more things we wanted to put in this version. The reasoning here is that with mods there will be a lot more fixtures coming, and we want to give you a way of handling those with some efficiency. Hence, we’ve now properly implemented the favorites system for fixtures. This also allows you to save custom variants of certain fixtures for which you changed materials and such.
Here are the changelogs for B171101, B171104, B171106, B171107:
B171107 Additions & Fixes
- Another test and potential fix to the random crashes
- Reimplemented fixed high-res screenshots
B171106 Additions & Fixes
- Potentially fixed one of the major "random crash" causes
- Added even more logging to hunt more of the crashes
- Fixed one of the doorhandle not being placable
B171104 Additions & Fixes
- Added more logging to get more info about crashes
- Added a few more fixtures
- Improved fixture thumbnails
- Fixed material (glass) issues on headlights
- Fixed taillights that did not deform correctly
- Fixed mirrors that did not spawn
B171101 Additions & Fixes
- Added favorites system for fixtures
- Added various headlights, taillights, and mirrors
- Improved granularity of color sliders for paints
- Improved paint and material previews
- Improved loading procedure when exiting out of photo scenes
- Fixed various car bodies and their morphs
- Fixed small bug in game loading procedure
- Updated to the latest translations
We’ve started work on the next big update now, with the first thing on the ToDo list being the engine size calculation revamp to make it compatible to the car AI. The latter just learned how to tune the brakes it puts on a car, it’s getting there!
Cheers!