Last Patch Before the highway to the Next Big Update
With today’s patch we’re fixing up some remaining issues and fork the builds such that we can fully focus on development for the next big update. Part of what will be in the next big update is the revamp of the car designer, adding a lot of depth and realism to it. If you are interested in hearing about some of the planned balance changes, check out the latest Little Dev Update.
https://youtu.be/FELi0Y8UxFo
Our 3D artists will continue to work on adding more fixtures and car bodies for a while, so you can expect the occasional patch with more content along the way to the next big update. Our aim is to get this wrapped up for you until Christmas, and we’ll keep you updated on how things are progressing via Little Dev Updates. There will be plenty to show and discuss.
After all the troubles with loading the game, and the countless players asking why their game only shows a black screen (making tea and waiting solved that problem), we investigated and significantly improved the loading process of the game. The loading screen should now come up a lot quicker and overall load times should be quite a bit shorter. Here is the list of changes for today’s patch:
B171027 Additions & Improvements
- Improved loading procedure and load times
- Improved photoscene handling of car placements
- Added mod support for custom photo scenes
- Added some more fixtures (head- & taillights)
- Added tooltip to show fixture variants of a fixture family
- Changed fixture highlight to only be an outline
B171027 Fixes
- Fixed default fixture material not being shown in UI
- Fixed issue of fixtures not taking paint color correctly
- Fixed issue with Lady Bug scenario limitations
Also keep your eyes peeled, we think we might have something of a car design competition coming up in the next weeks...
Cheers!