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Al Rilma Open Alpha Patch 1

We have worked steadily since the release of the open alpha to address issues that have popped up. The following is the change log for the first patch:

Car Designer

  • Fix for fixture highlighting Issue
  • Fixed traction graphs
  • Engine meshes update on engine project selection

Engine Designer

  • Lots of supercharger and piping related fixes
  • Fixed incorrect RPM in engine sounds
  • Fixed some wrong airbox stuff for centrifugal superchargers
  • Supercharger RPM sound fix
  • Fixed compound turbo sizing impacting wrong turbo
  • Fixed wrong compound headers
  • Changed ethanol unlock years
  • Centrifugal supercharger boost limit increased to 5 bar

Multiplayer

  • Client to server communication improvements
  • Can now join games in progress
  • Player will be forced back to lobby screen when the host starts a new game
  • Various UI and player flow improvements

BeamNG Exporter

  • Fix for superchargers not having enough torque and too high fuel consumption
  • Doubled radiator fan speed
  • Reduced radiator fan activation temperature from 105 to 95
  • Increased calculated coolant and oil quantities
  • Fix for RPM getting stuck at max when using manual clutch

Other

  • Added alpha build number to build
  • Fixed car engine project creation disabling itself
  • Graph button now shows as enabled when finished calculating car/engine

These fixes should make the weekend go a bit smoother and we might have another little patch for you on Monday... if not, we wish you all a Merry Christmas!

Cheers!