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Beta Update - Memory Footprint

Hello, everyone! First off thank you all for the amazing bug reporting you've done so far. In just three days we've found and fixed (and found) dozens of bugs - your descriptions & logs are helping me squash them one by one.

Today I'm taking a break from the customary 'fix / push build / test / fix / push build / test' rapid-fire approach & and focusing on the single task reducing memory footprint. A lot of beta players are reporting crashes on transitions between areas and their logs point to texture memory as a culprit. This is an art-focused task so you won't see me in the forums much till it's done.

Keep doing what you're doing every report helps! Cheers
- L