
Discord is the best way to stay up to date! The game is updated near daily:
General Improvements:
Patch 23: Improvements
- Improved scenery around Eldergrove.
- Updated grass textures for fall.
- Added 2 rest areas to shelter during bad weather.
- Updated some tutorial texts.
Patch 24: Improvements
- Improved scenery in Eldergrove Market and back gate to Halcyon City.
- Added FAQ Button/Menu to In Game Menu.
- Enhanced lighting in Prison/Quarry Area.
- Added Fullscreen, Borderless, and Windowed Mode options.
Patch 25: Improvements
- Improved Demo Tutor Dialogue.
- Strengthened Cart to Player Connection for fewer break-aways.
- Added navigation Road Signs.
- Added "Brotherhood of Ore" trader.
Patch 26: Improvements
- Reworked Tutorial (still a WIP).
- Updated Mine Rock Distance to better match player's raycast.
- Experimental: All items in houses can now be stolen/sold.
- King's Laws now display which one is broken.
- Added advanced shadow lighting controls and exposure slider in settings.
Patch 27: Improvements
- Enhanced NPC Logic for buying Player Trade Stall Items (WIP).
- Cart noises are now more randomized and not immediate upon movement.
- Removed velocity collision damage for items in the cart.
- Velocity-based cart break-away to prevent freak-outs.
- General Bug Fixes
- Fixed quality text missing on items (e.g., Bread (Good), Apple (Cheap)).
- Fixed incorrect city responses when the player is in Halcyon City.
- Fixed Magistrate Player Trade Stall rental to consistently give back correct change.
- Fixed villagers paying the player incorrectly for items from other cities.
- Fixed houses without weather protection to shield items properly.
- Fixed money/item duplication at traders by locking player and items during transactions.
- Fixed player being able to walk during guard dialogues.
