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Build 0.127: Bad Plants!

Hey pals, new build posted this afternoon! Nothing crazy, mostly just a bunch of minor tweaks and bug fixes from the last couple builds, but this time i introduce a new 'Bad Plant' basically a surprise plant that comes out every once in a while to chomp on ya. You never know if you're about to plant a bad seed or not. ;)

v0.127 Changelog

- Added random occurrence of ‘Bad Plants’.
- Fixed spawn points of ‘bitten’ planet.
- Adjusted audio doppler / pitch effects.
- Minor bug fixes and optimizations.

Will start working on some of the other suggestions and stuff that have been coming up in the forums the past few days now.

Thanks for playing, everyone!