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Build 0.175 - Bugs Fixes Mostly

Im still prepping the final boss / final ending sequence. But i have some bug fixes implemented here, in addition to a score leaderboard. The scores will be reset once the game launches out of early access, but for now, huge props to Reise for her/his killer scores.

There are still a couple known bugs showing up when using the Dimensional Stones, working on those too and should have a fix for the next build.

Changelog 0.175

  • NEW FEATURE: Simple high score page. Shouts out to Reise holding it down. :) This will be reset when the game launches in full.
  • OPTION: Low quality graphic option.
  • STORY: More Messages when collecting the Stones.
  • BUGFIX: Big Al Boss Music Wasn’t Playing
  • BUGFIX: Angry Boss music wasn’t playing.
  • BUGFIX: TimeBombs not working properly (going inside planet)
  • BUGFIX: Fixed Powerups sticking to you when you get hit.
  • BUGFIX: Some Stone Messages not appearing.
  • BUGFIX: Final weapon not setting correctly...
  • BUGFIX: Delay on Angry Boss too Large
  • UI: Improved number font legibility slightly (i hope!)
  • UI: Added a “No HUD” option.
  • PERFORMANCE: Reduced image memory usage by 1/3.. curious how this affects performance.. does the game run better for anyone? Does it look bad/worse?
  • BALANCE: Holy crap too many robots and eyeballs spawning late game. WHY DIDNT YOU TELL ME!!! Oh maybe because everyone died before getting there and thought it was normal :) Sorreeeeeee
  • BALANCE: Eating Egg fills energy no matter how much its upgraded.
  • BUGFIX: Showing egg or object to the hermit only works once until you drop it and pick it up again.
  • BUGFIX: Could get stuck dropping egg on old man then pickup up while on him.
  • BUGFIX: Heart sizing / disappearing issues.