This is a fix to the last big patch which fixes a bunch of bugs with the ending. More to come, i just wanted to get this out sooner than later since some of the bugs are game breaky in nature.
Hugs yall.
Changelog 0.179
BUGFIX: Make map hide planet info when in space.
BUGFIX: Shield not generating on partially broken towers
BALANCE: Modified RNG of Chest rewards.
GAMEPLAY: Reduce Crystals from Chests Multiplier
BUGFIX: Hide super laser when crouching.
BUGFIX: Menu Opening Delay when overlapping portals.
BUGFIX: Not setting “Finale” variables when starting a new game after getting to ending
BUGFIX: Hives appearing in wrong spots…? (maybe between games?) think this is knockback related. Removed knockback from a bunch of enemies that would get messed up by it.
BALANCE: Reduced knockback on enemies.
BUGFIX: Drop bomb brings up menu unexpectedly still.
BUGFIX: Fix bomb exploding while holding other bomb bug.
BUGFIX: When lag — Building things off-ground.
BUGFIX: Costume not setting correctly when on home screen and equipped with SuperWeapon
BUGFIX: Ring Menu getting stuck ( XBONE Gamepad )
BUGFIX: Hide Notifier icon when planting/building.
BUGFIX: Notification icons out of place.
OCD: Removed little jump when planting seeds or bases. Was nice, but caused issues on low framerate.
BUG: Helmet appearing on non-helmet costumes when getting hit by enemies.
OCD: Remove S when crouching right after planting.