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Hotfix - Patch Release 2.8.3.2

I just rolled through the servers with a hotfix for a few issues reported by members in the build this morning. Make sure you grab the update by restarting steam:

  • Changed Grenade Shake to a single instance so multiple explosions in the vicinity do not increase the shake effect
  • Lowered effect of the grenade shake
  • Changed distance for shake effect, basically player is close enough to be in damage range before they feel the shake
  • Potential fix for Auto Spectate glitch which was triggered if not enough round time remained
  • Set Mouse Smoothing to "OFF" as default; some players were unaware this setting needed to be applied to have the Sensitivity settings be applied

While testing this evening, we found there is a specific spot on all maps that if grenades land in, will cause shake for all. This is an engine bug and will require more analysis before a fix can be implemented.

For the other new content, the expectation is as posted in the patch notes that these items are first pass while we obtain feedback from the community. Change is always difficult to accept. However, we ask everyone to experience the changes long enough to provide a well thought out opinion. Once enough members have expressed their opinions, things that require adjustment will be worked on for the second pass.