Releasing new and updated Workshop Map content this morning for everyone. Kudos to our community map creators for continuing to improve their content and give us all new things to try!
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NEW Workshop Map:
ArchWay by newybond
Updated Workshop Maps:
Catacombs by Wolf
- Added j2c to all railing except bridges
- Fixed j2c in windows on SOF side bomb base
- Added j2c to more boxes in terrorists side bomb base
- Fixed collision for a tall tree on SOF right side
- Added rubble/props to catacombs hallway
- Added mountains in the background
Night Stalker by Hype
-additional j2c locations
Offshore by Hype
-more j2c locations, including railings, storage containers, boxes
Reaper by MikeC
- ~10-20% FPS Increase
- Increased Fog Density and cloud opacity (offset snipers range)
- Increased Lightsource Roughness to lower specularity reflections seen on SOF characters sunglasses and auxiliary attachments located on helm.
- Fixed static light illumination in barn
- Removed ladder from Seal spawn shed and re-arranged props in area of shed
- NEW Van added near barn to offer a bit more cover from new snipers
- NOTE: Reshaped parts of the map topography near windmill to better conceal and allow passage. This also reflects a more accurate depicition of the original inspired S3 map.
- Added climb to half walls (community request)
- Added climb to SOF shed (community request)
- Removed collision from corn stocks (community request)
Ruins by Hype
- J2C fixes for mid square, terr plant wall and other spots
- Ramp glitch fixed