Developer postOriginal post (opens in a new tab)

COLD GENERATORS BIOM IS READY!!!!!

Hey friends! 👋

Today’s a big one – we finally wrapped up the Cold Generators biome! This is a huge milestone for our little team, and honestly, if it weren’t for your constant support and activity, this project wouldn’t even exist. 💖

We’ve been absolutely loving your feedback, your crazy gameplay clips, and all the YouTube runs you’ve shared – seriously, THANK YOU! 🙏
We’re super excited to roll out the updated starting biome for you to explore!

A lot of our time this month went into behind-the-scenes stuff (which we’re not usually fans of), but the good news is:

🎉 BIG CHANGES:

  • Cold Generators Biome is here!

    6 New Unique Enemies!

  • Character Selection System Added!

  • Sergeant – Can dash

  • Captain – Can summon Purge Squad (all with different weapons)

  • Fish Treator – Can throw scythe across

  • Inquisitor – Can harvest enemies and throw corpses

    Huge Balance Changes:

  • Player can now buy non-permanent artifacts & weapons (🟨 yellow carpet shop)

  • Player can now buy permanent meta-progression gear for next runs (🔴 red carpet trader)

  • Experience system added – On reaching max level, a chest appears with 3 artifact choices

  • Level-up animation added

GAMEPLAY TWEAKS:

  • Challenge #1: Mission Azretea –

  • Senator Big Fish Boss added to challenges (replaces Cold Generators boss)

  • Big Jellyfish waves added

  • Berserk wave added

MINOR UPDATES:

  • Pause screen added

  • Death screen added

  • Settings screen added

NEXT WEEK:

We’re jumping back on the content train 🚂 – and if all goes well, you might see some mysterious new things sneaking into the game… 👀