https://youtu.be/EEAUReXb9hw
Topics that will be covered:
- Setting up a new 2D project, understanding the interface and switching to Universal rendering.
- Setting up tilemaps and bringing in tilemap extras. Drawing simple pixel art (mostly because I'm no artist!).
- Understand how to use the tilemap tools and create animated tilemap tiles.
- Integrate Navmesh Plus and setup the player to use a navmesh.
- Integrate Cinemachine so the camera follows the player without me having to write any code.
- Understand sorting orders and how to effectively set it up without code.
- Create a day night system and change the light colour of the world as time progresses.
- Develop a construction system so you can place tiles and delete tiles.
- Save and load all your game information. You'll use PlayerPrefs for simple data, and Json for writing and reading more complex data to file.
- AI that responds to the time of day.
- Universal render pipeline post processing.