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Space Combat Update: New Gameplay Clip

Hey everyone!

We’re sharing a new gameplay clip featuring our current VR space combat/dogfight sequence in Whispers of the Void (UE5).

In this update, we’ve been focusing on:

• Ship handling & combat pacing (more responsive dogfights)

• VFX readability under fast action (clearer hits, projectiles, and feedback)

• Smoother motion for a more comfortable viewing experience

🎥 Watch the clip:

Watch on YouTube

We’d love your feedback:

• Does the combat feel readable at high speed?

• What should we show next: more dogfights, different weapons, or a longer mission segment?

Thanks for supporting our Ukrainian indie team

— ByOwls