A small update is now live with difficulty tuning, progression adjustments, and targeted bug fixes.
Gameplay Adjustments:
Increased zombie caps and spawn refill rates on Hard and Nightmare
Reduced ammo and weapon pickups on Hard and Nightmare
Rebalanced XP curve globally for smoother progression
Bug Fixes:
Fixed a crash caused by the AI Spawn Manager
Fixed an issue where dead zombies could block spawns
Fixed audio occlusion when mantling or crossing certain level volumes
Known Issues:
Spawn rates on some maps are still lower than intended. We will continue tuning zombie density in the next update.