No big feature discussion this week. We just wanted to let everyone know we’re continuing to fix stuff. We’re almost in an “Under 50” state in terms of bugs/issues with only a few critical ones in that group.
We made a couple touch ups to the “defensive AI” configurations which gave them more options and replicated some player behavior like “hiding” which involves an enemy breaking LOS and sneaking around a bit.
In other news we finally have a PR person, so we’re working out what launch looks like on that front.
We’ll be back next week. Whether you are holed up in cabin or trying to stay sane in a big city, we hope everyone is doing well.