Developer postOriginal post (opens in a new tab)

Keeping Movin!

No big feature discussion this week. We just wanted to let everyone know we’re continuing to fix stuff. We’re almost in an “Under 50” state in terms of bugs/issues with only a few critical ones in that group.

We made a couple touch ups to the “defensive AI” configurations which gave them more options and replicated some player behavior like “hiding” which involves an enemy breaking LOS and sneaking around a bit.

In other news we finally have a PR person, so we’re working out what launch looks like on that front.

We’ll be back next week. Whether you are holed up in cabin or trying to stay sane in a big city, we hope everyone is doing well.