Haunted Space Hotel v0.0.2.0 - The Lurking Tendrils Update
Lurking in the Shadows 👻
- Lur Curs: Encounter the Lur Curs, elusive spectral entities that lie in wait, ready to ensnare unsuspecting Commanders.
- Plants: Verdant additions to The Hotel, providing a touch of natural beauty and strategic hiding spots for Lur Curs.
Building Bonanza 🏨
- All New Building Models: Immerse yourself in the refined aesthetics of 22 redesigned building models.
Spectral Shift 🌌
- Evolving Ghosts: Ghosts now evolve over time, adding a new layer of challenge to spectral management.
- Limit Ghasts Based on Snohe: Ghast populations are now tied to the Snohe stored in the Vaults, adding a strategic layer to resource management.
Engine Upgrade 🚀
- Move to Unreal Engine 5.4: Experience enhanced visual fidelity, improved performance, and expanded possibilities with the upgrade to Unreal Engine 5.4.
Bug Fixes 🐞
- Building Damage: Buildings are now immune to damage.
- Ghost Bumping: Resolved an issue where Ghosts were being bumped off the navmesh.
This update redefines the spectral landscape and enhances the immersive experience of managing an intergalactic hotel.
