Summary of Changes:
Art:
- New ships
- New cockpits
- New megastation hangar and re-modeled exterior
Game:
- New Transit visual effects (active when post-processing is enabled)
- Better ship thruster visual effects
- Lighting changes
- New effects system with OpenGL 3.1 support
- Ships and stations moved over to pattern based paint markings system
AI:
- New AI now handles all docking actions
- Lots of AI improvements and moving NPC ships to new AI
- Disabled piracy status on ship-ship collisions
UI:
- Better crosshair and lock reticle
- Autopilot/Comms UI changes
Fixes:
- Fixed an issue causing crash when exiting hyperspace
- Fixed issue causing messages to repeat in message log
- Fixed instability issues caused by dlls with mixed visual studio versions
- Fixed crash caused by perlin noise functions overflowing
- Fixed crash caused by NPCs trying to fly around invalid bodies