Hello everyone!
This is the Viractal development team.
We’re excited to announce that Version 0.2.0, our first major update, is now live! 🎉
In this milestone update, we’ve added a brand-new stage, a new character, new town facilities, and much more.
We also made numerous balance adjustments based on the valuable reviews and feedback we received from many players.
Here’s a quick look at some of the highlights!
New Stage: “Sky Harmonia”
A world above the clouds — Sky Harmonia sets the stage for a new adventure for our heroes.
What awaits beyond the sealed gate deep within this mysterious sky realm…?
Explore this ethereal world through new encounters and fierce battles.
Brace yourself for the formidable foes that lie ahead!




New Character: “Merchant Maron”

Meet Merchant Maron, a new character added in this update!
True to their title, Maron excels at earning gold and wields a unique combat style that converts drop rank into attack power.
Recruiting Maron opens up fresh party strategies and team compositions never seen before.

※Merchant Maron can be unlocked through the Transmutation Altar.
New Systems: “Blacksmith” & “Recycler”
Two new town facilities — the Blacksmith and Recycler — have been added.
By paying a fee, you can:
Strengthen cards in your deck
Remove unwanted cards
However, each town has limited usage counts,
so plan wisely and coordinate with your team on who uses which facility!
Other Updates
Added new skill cards, items, abilities, and status effects
Adjusted overall game balance
Usable items are now displayed in the “Item” field command
Various bug fixes
For full details, please check the [Change Log] section below.
We’ll continue improving Viractal to deliver an even better adventure experience.
Thank you for your continued support!
Change Log
Implemented
Added Stage 2: Sky Harmonia
Added new character Merchant Maron
Added new town facilities: Blacksmith and Recycler
Added item icons to the “Item” field command
Added town information display when hovering over towns on the map
Adjustments
Increased damage of the skill card Aura Blade
Adjusted HP of enemies appearing in Stage 1
Adjusted parameters and behavior of Stage 1 boss Anchor Dragon
“Reflect” status effect no longer removed by skill recoil damage
Adjusted so that when a battle ends during the action of a character affected by a status effect, the status effect’s counter will now decrease
Updated skill card text for cards that generate new cards during battle
Canceling “Enhance/Discard Card” on road tiles now returns to the tile menu
Stopping on an S-rank drop circle now increases maximum HP
Bug Fixes
Field
Fixed an issue where the turn would not progress after accepting the “Whisper of the Demon” contract.
Fixed an issue where, after making an ability selection during the first exploration event, the second operation was assigned to another player.
Fixed an issue where players could obtain non-failure cards when the goddess became angry at the Fountain of Cards (JOB).
Fixed an issue where button prompts in the main menu depended on the last active player when both keyboard and controller users were present.
Fixed an issue where the button display in the field network error dialog showed the current actor’s input type.
Fixed an issue where background music could continue playing after finishing certain exploration events.
Fixed an issue where, in non-Japanese languages, item prices displayed during sell events differed from the actual deducted amount.
Fixed an issue where a player icon appeared in the gold reward dialog even when no recipient was assigned.
Fixed several typographical errors within event text.
Battle
Fixed an issue where controller input did not work for clients after a game over during online play and soul point gain.
Fixed an issue where status panel text remained on the result screen after clearing the game.
Fixed an infinite loop caused by the skill card “Excavation”; it will now have no effect when no card is on top of the deck.
Fixed an issue where the camera would not reset after reflecting Anchor Dragon’s skill that involved camera movement.
Fixed a mismatch between status icons and their effects in the “Focus+” skill card description.
Fixed an issue where keyboard input was disabled after a total party wipe while using a controller.
Fixed an issue where acquired cards between host and client did not match in online battles.
Fixed an issue where characters faced the wrong direction after opening a treasure chest at the end of a battle.
Abilities / Status Effects
Fixed incorrect status effect icons.
Fixed an issue where abilities obtained during battle in online play remained active afterward.
Fixed an issue with the “Danger Sense” ability’s activation range including block reduction.
Fixed an issue where the “Reflect” status was incorrectly removed by skill recoil damage.
Fixed an issue where the “Guardian Spirit” ability’s block indicator persisted at 0 after being removed by status damage.
Other
Fixed an issue where the staff roll did not appear in non-Japanese languages.
Fixed incorrect descriptions for the “Cave” and “Colorful Item Shop” objects at the Transmutation Altar in non-Japanese languages.
Known Issues
Cards may not glow correctly when affected by “Curse” or “Freeze”
After updating to Ver. 0.2.0, you may experience visual glitches or stuttering (the screen may momentarily freeze or fail to render smoothly).
➡ Adding “-force-d3d11” in Properties > General > Launch Options may resolve the issue.
