A few much needed UI changes to help people navigate the first few steps. Getting the game a bit more intuitive to play by fixing some issues players have mentioned in their feedback.
Changes:
-Added option to allow AI advisor to set first buy/sell prices and thresholds automatically
-Added crafting button to bottom left buttons
-Added alert for if you're trying to buy an item but it's too expensive currently. Added a dismiss for this warning for individual items
-Added glow to crafting button when it first arrives
-Crafting recipes are now on by default
Bugfixes:
-Fixed range indicator being twice as large as intended on banners
-Fix bug in "Influential" trait
