Hello everyone. there are many small updates all bundled together in this post. I am working on fixing critical bugs and balance issues atm.
Updates
Did a balance pass on world 2 map 1
Did a balance pass on world 2 map 2
Reduced Flamer armor from 5 -> 4
Increased the splash range of defenders from 30 -> 40
Capped fps to 120.
Added in spore artillery descriptions.
Bugs
Fixed a bug where the defender was using the wrong particle effect when splash was upgraded.
Fixed a bug with the evolution chamber where some evos were not wanting to unevolve.
Fixed particles spawning at world 0,0
Maybe I fixed a crash with particle effects?
Fixed a bug with the evo chamber not counting well.
fixed a pathing bug that would lets buggos run outside the map.
Fixed a bug where deleting a spore turret would still spawn spitters.
Fixed a bug where those spitters spawned by the deleted turrets were immortal. This causes so many down stream issues.
Fixed a bug where spore artillery spawning swarmers would mess with enemy target finding
