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Build #192 Patch Notes

Gameplay Fixes:

  • Komododon's Chain + Towards attack fixed. (Bug #325)
  • Vertical Knockback disabled when reaction animations are ignored. (Bug #158)
  • Charge input made simpler.
  • Robokomododon's Chain attacks fixed.
  • Magnarok's Flame Hands VFX corrected.
  • Player name displayed correctly at end of match.

Engineering Fixes:

  • Fixed monster intro anim crash. (Bug #324)
  • Fixed private game key bug, where strangers could get into your game! (Bug #319)
  • Fixed bug where monsters would become invisible when another monster was KO'd. (Bug #306, 315, 327)

Thanks to everyone playing the game and giving feedback! We would love to get improvements to controller mapping / detection out with our next update - please submit your info to the "Controller Roundup" Thread in the Steam Discussions!