One of the most requested features for Early Access was "I want to play against an AI opponent!"
Our AI time is scheduled for later - once all our combat mechanics are polished & final. Creating a complex fighting AI before all those things are finalized would be very inefficient.
But creating a really simple AI opponent? Easy. So we've put it in at your request.
Please keep playing & submitting feedback - we won't be able to improve it if you don't keep telling us what you'd like to see improved!