Gameplay Fixes:
- Major overhaul to weapons / energy / Build-Up system. (see below)
- Weapons can no longer be hit by attacks.
- Weapons now deal proper damage / reactions.
- Weapon DoT now deals proper pushback & damage.
- Cut jump recovery in half.
- Increased forward jump movement speed in air.
Engineering Fixes:
- Full Workshop integration now added client-side for uploading custom skins.
- Added "none" reaction level for weapon DoT.
New Weapon system!
Press "Power" to begin weapon build-up. This costs 1 Energy Bar immediately.
If you release before building-up to 3 cells, you get a "weak" blast.
At 3 cells of build-up, a second Energy Bar is lost.
If you release after building up to 3 cells, you get a "normal" blast.
If you release after building up to 6 cells, you get a "heavy" blast.
If you do not release, you begin a "heavy" blast after 3.5 seconds. (.7 seconds later than if you released at the earliest possible moment.)
If you do not have at least 2 Energy Bars, you cannot begin to use your primary weapon.
Other weapon attacks may be used by pressing a direction + Power.