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v1.0.7: Player Feedback + Polish Updates

  • Displaying the number of coins to win on the UI.
  • Adding VFX and SFX to stalactites when they hit players.
  • Adding effect trails to projectiles to make them easier to see, and to make it easier to tell which character spawned the projectile.
  • Adding a smoke cloud effect when turrets fire for increased visibility.
  • Adding a trail of VFX to players in the lead by a decent amount, or ones that are close to winning.
  • Adding the option to rematch from the win screen.
  • Updating the default match options for slightly quicker, more coinsplosion-y matches.
  • Increasing the max number of coins to win, and making the slider track it in multiples of 5 instead of 1.
  • Making smoke traps slightly less opaque.
  • Making the Sightbreaker Charm relic also remove the grappling hook indicator.