Developer postOriginal post (opens in a new tab)

Patch News [version 0.1.1]

It has been a hectic week and we have been listening folks, thanks for the feedback!

Here is the Changelog for Version 0.1.1:

- Changed Key binding for Cover to "Ctrl"
- Fixed so Player cannot tag dead enemies
- Implemented alarm interaction in the tactical map
- [CM_Loft] Metal cabinets now appear in co-op
- Enemies performance optimization
- Home nodes now appear in the network view
- Tactical map camera optimisation
- Improved AI performance in investigation and combat
- Fixed a bug where doors would not open when AI would approach
- Fixed a bug where the player would vibrate when in cover at certain corners
- Added audio settings menu (more settings to come, obviously)
- Fixed objective marker not showing up for exfil area
- Fixed readable objects showing text twice
- Added highlighting affecting only selected objects that show the prompt
- Fixed shoulder issue in some of Katya animations (work in progress)
- Covert Ops outfit now provides damage reduction from body armour
- Improved occlusion in construction site
- Improved perfornance in Interpol challenge map
- Added version number label