As you may know we've started the Closed Beta for The Spell Brigade, from which we're already gathering a TON of great feedback.
In between standard development and implementing said feedback, we've bundled a bunch of our recent improvements and additions together to also improve the demo! You can find the patch notes below:
Balancing:
🤝 Decreased Solar Pulse Damage Rate by 25% and increased Damage.
✅ Decreased Astral Orb Damage and Fire Rate by 15%.
🤝 Decreased Arcane Broadsword Damage by 15%.
🤝 Increased Moonerang Damage by 15%.
✅ Decreased XP Gain and Luck upgrade percentages.
✅ Decreased Crabladon XP drop from 63 to 32.
✅ Increase sacrifice goal to 60.
✅ Reduce Astral Orb damage and fire rate by 10%.
✅ Increase minimum amount of enemies between waves 4 and 12 by 10%.
🤝 Increased the base Speed of all Enemies.
🤝 Iterated on initial Wizard Starter Stat values.
🤝 Rebalanced the values for each Rarity of Upgrades.
NEW:
✅ Introduced new Flesh Crab variants.
✅ Introduced a new Enemy: The Spitter.
✅ Introduced new Objective: Retrieve the Bewitched Fungi.
✅ Introduced new Objective: Prevent the Elder Crablodon's escape.
✅ Introduced new Objective: Hunt down the Golden Flesh Crab.
✅ Introduced Challenges.
🤝 Introduced Health Potions.
✅ Introduced Wizard team stats.
✅ Introduced Enchantments (permanent upgrades).
Improvements:
🤝 Improved wave flow with new Enemy spawn patterns.
🤝 Improved run flow.
✅ Improved visuals for Objective: Complete the Sacrifice.
✅ Improved the UI for Objective Progression.
✅ Updated Damage pop-up styling.
✅ Improved walk animation speed to match Player movement speed.
🤝 Improved explosion readability for the Explosive Tick.
🤝Reduced the cast time on the Necro Whirl and Arcane Broadsword so they fire faster when equipped.
🤝 Improved the feedback on selected upgrades in the Level Up menu.
✅ Refined hitboxes for Sol'phish, the Long One.
✅ Sol'phish, the Long One now slows down when attacking.
🤝 Updated Game Over menu with new Player Stats and Team Awards.
✅ Improved Lobby Player seating.
✅ Added a ready button in the Lobby so Players can ready up.
✅ Added a short description for every Wizard in the Character Menu.
✅ Updated Options Menu styling.
🤝 Added Screen Shake toggle in the Options Menu.
✅ Enabled Steam Cloud saves.
Stability:
⚙️ Fixed issue in the Character Menu where the selected Wizard wasn't displayed.
⚙️ Fixed issue where Spell Elements weren’t accurately shown in the UI.
⚙️ Fixed issue where the Spectator UI remained visible during Level Up.
⚙️ Fixed issue where Sol'phish, the Long One, would move out of level bounds.
⚙️ Fixed issue where the Player could move out of level bounds while respawning.
⚙️ Fixed issue where players couldn't take damage from Enemies when near obstacles.
⚙️ Fixed an issue with wrong placement of armor and critical chance upgrades.
Localization:
🌎 Added Dutch localization [Beta].
🌎 Added French localization [Beta].
🌎 Added Italian localization [Beta].
🌎 Added German localization [Beta].
🌎 Added Spanish (Spain) localization [Beta].
🌎 Added Spanish (Latin American) localization [Beta].
🌎 Added Polish localization [Beta].
🌎 Added Portuguese (Portugal) localization [Beta].
🌎 Added Portuguese (Brazil) localization [Beta].
🌎 Added Russian localization [Beta].
🌎 Added Traditional Chinese localization [Beta].
🌎 Added Thai localization [Beta].
🤝 = changes inspired by community feedback
