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Beefy update live now

Hi Everyone, it's time to release the latest Beta Patch into the wild.

This is the last mixed/QoL patch until the Behemoth free content expansion coming hopefully later this summer ;) Hope this one is good and let me know if it feels good or if you spot new issues. the Fog of War is a community request that I think is a really nice overall addition, nothing to drastic but should give players a bit better sense of progression thru exploration.

New Features:

  • Added fog of war on the map

  • fog of war is removed by discovering settlements

  • fog of war is removed by building in an area

  • fog of war is removed by visiting fixed purchasable locations.

  • Added the resources a settlement will trade underneath its highlighted world icon (ingame)

  • Added the resources a settlement will trade underneath its name on the map

  • Resource locations near other faction settlements are now owned

  • Highlighting a resource location will show if they are owned in red,

  • Highlighting a resource location will show the owning faction

    Not much to see here, move along.

QoL and Balancing improvements:

  • Increased the zoom out/height of the camera to go from a max of 120 to 160

  • Added pyro rockets to the Verne , both in practice and inventory

  • Improved the formation flying of capital airships so they are behind and above the plane of the surveyor , and in tighter formation (less bumping)

  • Resource locations near tradable settlements have the largest capacities of 250 units on the map.

  • Resource locations range indication is capped at about a 100 units, so the amount will show but the rings won't grow larger , for practical reasons

    So highSo gold

Visual Overhaul:

  • tweaked the lighting and atmospherics to make the sunrises cleaner

  • Golden hour isn't as golden in every direction (the horizon opposite the sun is still blue-ish, the ocean too so it looks less exaggerated.

  • improved the quality and lights on various props

  • Added some small details like, anchors, rivets and railings to various ships

  • Improved the Imperial tradesman ship, cuz it was ugly (edited)

  • Improved model and shader for Crabton Boss

  • Improved shader for murenal

  • Improved model and shader for the Mosaurs, making them look a lot better. Look at the anchors on that one..

Bugs and fixes:

  • trade resources hidden in freebuild mode

  • Free roaming warships hidden in freebuild

  • Dialogue text popup in captain selector improved.

  • Fixed broken airship previews in inventory screen

Thanks for the support and notify me of any issues ;) On with the Behemoth!