Big update for LogicBots! The level builder has been upgraded and re-added to the game so you can give it another try and share your creations on Workshop. In the builder you can place props, make black lines, add waypoints, create fail areas along with setting the parts available and the objectives. Currently you can only make levels where you have to reach a finish line with your LogicBots but the ability to make the other styles of levels will be coming in the future.
The user interface for the level builder will be the style used for the whole game once LogicBots is complete so be sure to post any feedback you have on the community hub as changes on this will affect the entire user interface once complete.
The lighting for LogicBots has been completely reworked so your LogicBots should now look a lot better! This marks the beginning of the upgrading of all the visual assets for LogicBots as work is now going into the level areas so each area will have a distinct look and have an interesting environment.
Enjoy the update!
Patch Notes
Changes
- Complete rework of Lighting System
- Updated and re-enabled Level builder
- New User Interface for Level Builder
Bug Fixes
- Fixed various physics bugs introduced in last patch.
- Fixed rotating platform bugs.
- Fixed Conveyer belt physics bugs.
- Fixed crash when plaing grass cut level
- Fixed typo in Multi Retrieve
- Fixed Stair climb finish