Steam workshop has now been integrated with LogicBots. To learn out how to use workshop with LogicBots click here.
This update gives you the ability to share LogicBots and levels over steam workshop. Currently the level creator is still a prototype so more features will be added and if you have any suggestions for features for the level builder you would like to see be sure to post them in the LogicBots discussions.
The main menu for LogicBots has now been overhauled, although it is not complete as the room still needs texture work and more small props, you can get a feel for way the game will look once complete. This style of user interface will be brought in the future into the rest of the game so please leave feedback of what you like and don't like.
As with any large update I expect there to be some bugs which have not been caught so if you find one it would be great if you could post it in the bug reporting thread. Over the next few weeks I will be working on all the currently known outstanding bugs so if you have reported a bug and it hasn't been fixed in this update it will be soon.
A notable added feature for this update is the Simulation Accuracy setting in the options menu. If your game is running really slowly while running the simulation part of a level try turning the simulation accuracy down. This will reduce the load on your CPU and make the game run faster however it will make your LogicBots less reliable.
Hope you enjoy the update and I can't wait to see some of the creations!
Patch Notes
New Features
- New main menu
- Simulation accuracy option
- Workshop Support for levels and LogicBots
Changes
- Slightly different save format to store part information. (Old saves will still work but you will need to resave robots and levels to store the new information)
- New GUI for saving. (Rest of the GUI will be ungraded to fit with this style in the future)