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Construction Simulator 2015 Update Released (v.1.06)

Today we're releasing version 1.06 of Construction Simulator 2015 with some major improvements.

Patch notes:

Bugfixes

  • Fixed some problems with support legs and ramps of vehicles and trailers
  • Improved synchronization of cargo objects in multiplayer
  • Concrete mixing tower (gravel pit) should now work reliable
  • Fixed some issues in Holiday Park missions
  • “Player joined” message should now be localised properly
  • Fixed reset of vehicles (stabilizer components)
  • Fixed digging terrain initialisation taking to long in sand box
  • Fixed Lowboy trailer warnings
  • Fixed Hook Indicator on nearby cargo objects
  • Fixed turning signals in multiplayer
  • Gravel pit employee can now be talked to for instructions
  • Multiplayer lobby refresh optimized
  • Fixed missing lights on some vehicles
  • Improved digging with small excavator
  • Fixed skidmarks/terrain marks of some vehicles
  • Fixed some audio issues
  • Minor Mission fixes

Features

  • Mod missions are now always visible (but locked if requirements are not met)
  • Fill amount of bulk-transport vehicles (e.g. Halfpipe Truck) is now displayed in m³
  • Improved accessibility of one site in village
  • Added warning when trying to drive but ramps are still lowered
  • Improved vegetation on road to gravel pit
  • Added new vehicle type to NPC cars
  • Lowboy trailer now is officially able to transport cargo (area extended to include to upper part aswell)
  • Added several tooltips
  • Added helpful message on bulk unload (e.g. if player is not allowed to unload at the location)
  • Added lights for trailer
  • Added turning signals and hazard flashers that can be enabled and disabled (default keyboard keys: 1,2,3)
  • Added mounting chains when a vehicle get secured on a trailer
  • Added steering wheel input option (Options - Gameplay)
  • Visual helpers, e.g. hook indicators, are now optional (Options - Gameplay)

Graphics

  • Added missing crane area on one construction site
  • Added several missing colliders

Controls

  • Reset controls with button now returns to default key assignment properly

Multiplayer

  • Improved stability if more than one client joins a game at the same time
  • Improved trailer stability in multiplayer
  • Fixed vehicle stabilizer synchronisiation
  • Fixed crashes occurring on disconnects in multiplayer lobby
  • Added info messages to clients on disconnect of master/when game was closed

Important Note:
Only players with the same version see each other in multiplayer. So make sure you are up to date.