Today we're releasing version 1.06 of Construction Simulator 2015 with some major improvements.
Patch notes:
Bugfixes
- Fixed some problems with support legs and ramps of vehicles and trailers
- Improved synchronization of cargo objects in multiplayer
- Concrete mixing tower (gravel pit) should now work reliable
- Fixed some issues in Holiday Park missions
- “Player joined” message should now be localised properly
- Fixed reset of vehicles (stabilizer components)
- Fixed digging terrain initialisation taking to long in sand box
- Fixed Lowboy trailer warnings
- Fixed Hook Indicator on nearby cargo objects
- Fixed turning signals in multiplayer
- Gravel pit employee can now be talked to for instructions
- Multiplayer lobby refresh optimized
- Fixed missing lights on some vehicles
- Improved digging with small excavator
- Fixed skidmarks/terrain marks of some vehicles
- Fixed some audio issues
- Minor Mission fixes
Features
- Mod missions are now always visible (but locked if requirements are not met)
- Fill amount of bulk-transport vehicles (e.g. Halfpipe Truck) is now displayed in m³
- Improved accessibility of one site in village
- Added warning when trying to drive but ramps are still lowered
- Improved vegetation on road to gravel pit
- Added new vehicle type to NPC cars
- Lowboy trailer now is officially able to transport cargo (area extended to include to upper part aswell)
- Added several tooltips
- Added helpful message on bulk unload (e.g. if player is not allowed to unload at the location)
- Added lights for trailer
- Added turning signals and hazard flashers that can be enabled and disabled (default keyboard keys: 1,2,3)
- Added mounting chains when a vehicle get secured on a trailer
- Added steering wheel input option (Options - Gameplay)
- Visual helpers, e.g. hook indicators, are now optional (Options - Gameplay)
Graphics
- Added missing crane area on one construction site
- Added several missing colliders
Controls
- Reset controls with button now returns to default key assignment properly
Multiplayer
- Improved stability if more than one client joins a game at the same time
- Improved trailer stability in multiplayer
- Fixed vehicle stabilizer synchronisiation
- Fixed crashes occurring on disconnects in multiplayer lobby
- Added info messages to clients on disconnect of master/when game was closed
Important Note:
Only players with the same version see each other in multiplayer. So make sure you are up to date.