* Found and fixed a nasty bug which left remnant data of caches and natives from a previous saved game if the explorer died, or a new game was commenced. This only occurred if the player discovered very large numbers of individual tribes and/or built excessive numbers of caches. This would have the potential to cause issues with all new consecutive games. Selecting "new game" or waiting until the 3 lives expire with this new build will rectify any potential problems this bug may have caused/be causing.
* If the "new game" option was selected on the desk while the music box was opened, answering "no" would not recommence the music after the choice was made.
- News and updates
- Source of the Nile Digital Edition
- Update R2.0.2 Important bug fix.
Source: Steam Community (opens in a new tab)
