Apologies to all, as I had to rollback hotfix 6 to fix some major issues.
Trying this again. Fixed some of the biggest issues with the (new) sailing system.
Fairly certain that there are plenty of fresh new issues to discover, but I think it's closer to testable now.
All previously mentioned changes are still in, with a couple additional ones.
1 -- COG has been lowered somewhat, resulting in a more stable hull in most situations. However, lateral wind forces have been raised somewhat to account for wind against the sail rather than hull -- so you still need to watch out. The hull should list much less when turning.
2 -- Apparent wind has been implemented. As hull speed increases, the visual angle of the wind will shift to account. This may require adjustment to the sails at speed, as the wind may move inline with the sails position causing them to flatten.

For example in the above image, the ship is moving forward at 2.5 units/s, (yellow line), while the wind (pink line) is at 8 units/s. Light blue is the angle of the apparent wind.
Other changes:
Fixed issues related to boarding the ship from the rowboat causing strange behavior.
Fixed issue where rowboat couldn't be retrieved in some cases.
Fixed crouching while fishing causing you to fall off.
Fixed cases where the player being knocked from the platform while fishing would lock player in the fishing state.
Fixed cursor disappearing when opening the menu while interacting with the map.
There are likely to be issues relating to the sailing changes, so I appreciate your comments, and will get to fixing things as soon as I'm able.
