Small update, addressing some issues with the new island.
Fixes:
Modified colliders on Tathun's Pit and Fishhook Mine to reduce chances of getting stuck.
Fixed inability to jump/sprint in certain areas of Tathun's Pit.
Fixed several bugs that would prevent task and cargo instantiation for loaded tasks and associated cargo. [Important note - this fix will allow any previously accepted/loaded tasks that had disappeared to re-enable. This may cause major issues if you have since loaded a different task's cargo into those slots. As such either ensure you have no loaded cargo in the save you load -- or you may need to remove loaded cargo in your save file.]
To do this ->
open your most recent save, and delete any text between the [] following the text: "loadedCargo":[xxxx].
Location on PC is C://Users/You/AppData/LocalLow/Whipstaff Games/Following Seas/savefilename (open with notepad)
Location on Linux is /SteamLibrary/steamapps/compatdata/2895440/pfx/drive_c/users/steamuser/AppData/LocalLow/WhipstaffGames/Following Seas/
Changes:
Reduced the weight of the Dhow by 5%, moved the center of gravity sternward slightly, and sneakily increased the collision area at the bow to reduce the intense bow-stern rocking.
Improved cabin lighting in the Dhow, adding dust and godrays.
