The game is now available for purchase. First of all; I'll probably update the game again for fixes after the initial sale unless there's a major game breaking bug that appears, then I'll have to fix it asap. That said; I have worked on this game for 2 years and more to come till Demon's Regalia: Colosseum is in its complete state.

I have added and fixed a decent amount since the October demo. Mainly these:
- Added Delve area 1 - Floor 1 to 5
- Added Fishing Minigame
- Added Character Slime Girl
- Added Colosseum rogue lite
- Added BREAK Mechanic
The game is still a bit janky here and there and some rudimentary stuff are still missing or need to be fixed. I'll probably be getting around to it very soon.
What I plan to add next after I add in the missing attacks and stuff is; I'll probably prioritize the story/cutscenes. Alongside more Events in the colosseum mode and at least One new playable character. I do plan on adding a New playable character every update that isn't just a bug fix so... It's going to be a lot of work. And for the music; I'll probably hire a composer in the future or I'll do it my self, hopefully not the latter. The game still got 2 to 3 years of work ahead of itself.
-regalfang
I almost forgot. Leveling Up does NOT work yet on the Initial version release. Couldn't finish it in time. By the next update I should have it implemented...
