Balance
- Burnout no longer takes effect if attacking with the same party member that ended the previous party section (unless they already have an active Burnout level)
Visual
- Burnout desaturation effect now stays active during highway sections
- Adjusted Cal's battle and cutscene art to match talksprites more closely
Bugs
- Fixed new input icons showing up incorrectly in intro battle & tutorial
- Fixed battle UI animation getting interrupted if spamming Confirm during battle start
- Fixed party member HP overflowing the battle UI if it exceeds 100
- Fixed Key Items not being cleared properly on selecting New Game
- Fixed Key Items menu being inaccessible if Consumables inventory is empty
