Day 3 Patch:
Bugfixes:
- Custom Player: Previously, when subscribing to custom maps, you had to either refresh multiple times or leave and enter the Custom Player machine again for the newly downloaded map to work - now, you can just refresh once and it will (/should) work.
- Custom Player: Playing a map, then loading another one will now properly reset the timer, reset the score to 0, and put all the Ghosts back where they belong, and scale them regularly again.
- Custom Player / Creator: In the custom maps, the Magnifgying Glass button sometimes took the camera to a random empty spot - no more! :)
- Hub Area: Previously, if you disabled the speedrun timer, the toggle would not remember that. It would still be turned off in-game, but the toggle thought it is on again. No longer! :)
Day 2 Update:
Quality of Life:
- Any Level: Additional UI elements like the home button, black-and-white toggle and the info icon will toggle off after a few seconds. You can toggle them on and off anytime using the escape key. This will prevent accidentally hitting the home button or b-w toggle.
- Any Level: Moving the image using either your mouse or WASD is now more dependent on the zoom level - the closer you're zoomed in, the less distance it covers. This prevents disorienting dragging.
2nd Day 1 Patch Notes:
Bugfixes:
- Custom Creator: Ghost images now get saved properly.
- Custom Creator: Ghost positions now get saved properly.
- Custom Creator / Custom Player: Uploading and downloading custom levels should now work fluently.
Day 1 Patch Notes:
Bugfixes:
- All Levels: Fixed Leaderboard entries - displays you on top for now, then the 9 people worse than you.
- Custom Creator: Loading / selecting pre-existing levels refreshes properly.
Quality of Life:
- All Levels: Added tool-tip for magnifying tool when hovered over.
- All Levels: Added info i to level that shows / explains controls when hovered over.
- All Levels: Changed tool-tip background textures for all Custom Creator buttons and adjusted colors.
- Custom Creator / Custom Player: Moved background texture to load in first to give clearer sign of progression.
- Custom Creator / Custom Player: Made it so that all Ghosts exchange their texture at once instead one after the other.
Day 0 Patch Notes:
Bugfixes:
- Main Menu: Fixed the very glaringly obvious bug of clicks causing either the settings menu to open or the application to close.
- Custom Player: Fixed copying and loading custom Ghost textures properly.
- All Levels: Fixed clamping the magnifying-tool-usage properly into image.
Quality of Life:
- Custom Creator: Added button to batch change all Ghost textures at once.
- Custom Creator: Added unique ID to user created levels that deals with multiple levels having the same name.
- Custom Creator / Custom Player: Added Ghost animation for texture exchange.