Menu Changes (Continued)
Game Settings Menu:
- Added a UI element for Comet Trail Length. Only available when tracer is set to comet it allows you to change the length of the comet trail to your desired level
- Added a UI element for the Follow Cam Catch Up Time. the higher the time the slower the camera will catch up to the ball during the follow cam. set to 0 for camera to be behind the ball and 8 for a very smooth follow.
- Low Putting Camera. When enabled assuming the player is putting on the green the camera will be lower down to the ground than the standard view the player has selected for normal shots
- Lower Quality on Swing This feature allows you to request that the camera lower its quality settings automatically as soon as you start a swing so that the swing meter will be smooth even if you are on the borderline with FPS for normal play. This defaults to On so if you have a powerful system feel free to turn this off.
PLEASE NOTE: The above is designed to assist those who want to play at higher settings but still have a smooth swingmeter. If you play at low quality this will actually not help you at all and you should turn it off.
Other Items and Bug Fixes
Added a normal map slot to textures resulting in more detailed texturing for things like sand
Reduced the size of the ball marks on the green
Bug fixes:
Fixed the OSX Greed Grid bug
Reduced the size of the width of the grid when not on green
Removed the lines depicting the hazards and left just the posts (the lines were ugly)
Removed the Special characters in the UI that prevented them showing up in certain Operating Systems (Win XP, Linux, Win 10)
Fixed A cancelled shot by not clicking at the bottom reset the shot center
Fixed a situation where a ball in the hole could be registered as Out of Bounds
Fixed the random hole in one bug
Fixed a bug where a player taking a mulligan could accidentally have two shots deducted from his score
Fixed a bug where a player would be left out of a hole in Alternate Shot
Fixed a bug where a players ball would remain showing from whence it was hit during alt shot
Fixed a bug where a players ball would not be marked correctly when on green or both players in alt shot would have their balls marked.